Ungrounded Vari-Dimensional Tactile Fingertip Feedback for Virtual Object Interaction

Compared to grounded force feedback, providing tactile feedback via a wearable device can free the user and broaden the potential applications of simulated physical interactions. However, neither the limitations nor the full potential of tactile-only feedback have been precisely examined. Here we investigate how the dimensionality of cutaneous fingertip feedback affects user movements and virtual object recognition. We combine a recently invented 6-DOF fingertip device with motion tracking, a head-mounted display, and novel contact-rendering algorithms to enable a user to tactilely explore immersive virtual environments. We evaluate rudimentary 1-DOF, moderate 3-DOF, and complex 6-DOF tactile feedback during shape discrimination and mass discrimination, also comparing to interactions with real objects. Results from 20 naive study participants show that higher-dimensional tactile feedback may indeed allow completion of a wider range of virtual tasks, but that feedback dimensionality surprisingly does not greatly affect the exploratory techniques employed by the user.
Author(s): | Eric M. Young and Katherine J. Kuchenbecker |
Book Title: | CHI ’21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems |
Pages: | 217 |
Year: | 2021 |
Month: | May |
Day: | 8-13 |
Publisher: | ACM |
Project(s): | |
Bibtex Type: | Conference Paper (inproceedings) |
Address: | New York, NY |
DOI: | 10.1145/3411764.3445369 |
Event Name: | Conference on Human Factors in Computing Systems (CHI 2021) |
Event Place: | Yokohama |
State: | Published |
URL: | https://dl.acm.org/doi/pdf/10.1145/3411764.3445369 |
Electronic Archiving: | grant_archive |
ISBN: | 978-1-4503-8096-6 |
BibTex
@inproceedings{Young21-CHI-Virtual, title = {Ungrounded Vari-Dimensional Tactile Fingertip Feedback for Virtual Object Interaction}, booktitle = {CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems}, abstract = {Compared to grounded force feedback, providing tactile feedback via a wearable device can free the user and broaden the potential applications of simulated physical interactions. However, neither the limitations nor the full potential of tactile-only feedback have been precisely examined. Here we investigate how the dimensionality of cutaneous fingertip feedback affects user movements and virtual object recognition. We combine a recently invented 6-DOF fingertip device with motion tracking, a head-mounted display, and novel contact-rendering algorithms to enable a user to tactilely explore immersive virtual environments. We evaluate rudimentary 1-DOF, moderate 3-DOF, and complex 6-DOF tactile feedback during shape discrimination and mass discrimination, also comparing to interactions with real objects. Results from 20 naive study participants show that higher-dimensional tactile feedback may indeed allow completion of a wider range of virtual tasks, but that feedback dimensionality surprisingly does not greatly affect the exploratory techniques employed by the user.}, pages = {217}, publisher = {ACM}, address = {New York, NY}, month = may, year = {2021}, slug = {young21-chi-virtual}, author = {Young, Eric M. and Kuchenbecker, Katherine J.}, url = {https://dl.acm.org/doi/pdf/10.1145/3411764.3445369}, month_numeric = {5} }