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A mathematical principle for the gamification of behavior change

2024

Article

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Many people want to build good habits to become healthier, live longer, or become happier but struggle to change their behavior. Gamification can make behavior change easier by awarding points for the desired behavior and deducting points for its omission.

Author(s): Lieder, F. and Chen, PZ. and Prentice, M. and Amo, V. and Tošić, M.
Journal: JMIR Serious Games
Volume: 12
Year: 2024
Month: March
Publisher: JMIR Publications

Department(s): Rationality Enhancement
Bibtex Type: Article (article)
Paper Type: Journal

Article Number: e43078
DOI: 10.2196/43078
State: Published
URL: https://games.jmir.org/2024/1/e43078

BibTex

@article{Lieder2022jmir-mathematical,
  title = {A mathematical principle for the gamification of behavior change},
  author = {Lieder, F. and Chen, PZ. and Prentice, M. and Amo, V. and Tošić, M.},
  journal = {JMIR Serious Games },
  volume = {12},
  publisher = {JMIR Publications},
  month = mar,
  year = {2024},
  doi = {10.2196/43078 },
  url = {https://games.jmir.org/2024/1/e43078},
  month_numeric = {3}
}