Perceiving Systems
PS:License 1.0
2019-03-26
The Virtual Caliper: Rapid Creation of Metrically Accurate Avatars from 3D Measurements

Perceiving Systems
Sergi Pujades
Guest Scientist

Perceiving Systems
Betty Mohler
Affiliated Researcher

Perceiving Systems
Anne Thaler

Perceiving Systems
Joachim Tesch
Software Engineer, Real-time Graphics (VR/MR)

Perceiving Systems
Naureen Mahmood
- Research Engineer

Perceiving Systems
Michael Black
Director

The Virtual Caliper project provides you with software tools to rapidly generate metrically accurate avatars based on measurements. These avatars can be generated offline in FBX format for later import into game engines or alternatively within the game engine itself. Avatars are based on the SMPL body model and support skeletal mesh animation. Released software includes Unity project files and standalone binaries for Windows/Linux/macOS and Blender Python code for FBX generation.
Release Date: | 26 March 2019 |
licence_type: | PS:License 1.0 |
Authors: | Pujades, Sergi and Mohler, Betty and Thaler, Anne and Tesch, Joachim and Mahmood, Naureen and Hesse, Nikolas and Bülthoff, Heinrich H and Black, Michael J |
Link (URL): | https://virtualcaliper.is.tuebingen.mpg.de/ |