Rationality Enhancement
Article
2024
Gamification of Behavior Change: Mathematical Principle and Proof-of-Concept Study
Many people want to build good habits to become healthier, live longer, or become happier but struggle to change their behavior. Gamification can make behavior change easier by awarding points for the desired behavior and deducting points for its omission.
Author(s): | Lieder, F. and Chen, PZ. and Prentice, M. and Amo, V. and Tošić, M. |
Journal: | JMIR Serious Games |
Volume: | 12 |
Year: | 2024 |
Month: | March |
Publisher: | JMIR Publications |
Project(s): | |
Bibtex Type: | Article (article) |
DOI: | 10.2196/43078 |
State: | Published |
URL: | https://games.jmir.org/2024/1/e43078 |
Article Number: | e43078 |
Electronic Archiving: | grant_archive |
BibTex
@article{Lieder2022jmir-mathematical, title = {Gamification of Behavior Change: Mathematical Principle and Proof-of-Concept Study}, journal = {JMIR Serious Games }, abstract = {Many people want to build good habits to become healthier, live longer, or become happier but struggle to change their behavior. Gamification can make behavior change easier by awarding points for the desired behavior and deducting points for its omission.}, volume = {12}, publisher = {JMIR Publications}, month = mar, year = {2024}, slug = {lieder2022jmir-mathematical}, author = {Lieder, F. and Chen, PZ. and Prentice, M. and Amo, V. and Tošić, M.}, url = {https://games.jmir.org/2024/1/e43078}, month_numeric = {3} }