Rationality Enhancement Article 2024

Gamification of Behavior Change: Mathematical Principle and Proof-of-Concept Study

Many people want to build good habits to become healthier, live longer, or become happier but struggle to change their behavior. Gamification can make behavior change easier by awarding points for the desired behavior and deducting points for its omission.

Author(s): Lieder, F. and Chen, PZ. and Prentice, M. and Amo, V. and Tošić, M.
Journal: JMIR Serious Games
Volume: 12
Year: 2024
Month: March
Publisher: JMIR Publications
Project(s):
Bibtex Type: Article (article)
DOI: 10.2196/43078
State: Published
URL: https://games.jmir.org/2024/1/e43078
Article Number: e43078
Electronic Archiving: grant_archive

BibTex

@article{Lieder2022jmir-mathematical,
  title = {Gamification of Behavior Change: Mathematical Principle and Proof-of-Concept Study},
  journal = {JMIR Serious Games },
  abstract = {Many people want to build good habits to become healthier, live longer, or become happier but struggle to change their behavior. Gamification can make behavior change easier by awarding points for the desired behavior and deducting points for its omission.},
  volume = {12},
  publisher = {JMIR Publications},
  month = mar,
  year = {2024},
  slug = {lieder2022jmir-mathematical},
  author = {Lieder, F. and Chen, PZ. and Prentice, M. and Amo, V. and Tošić, M.},
  url = {https://games.jmir.org/2024/1/e43078},
  month_numeric = {3}
}