Empirical Inference Conference Paper 2010

Simulating Human Table Tennis with a Biomimetic Robot Setup

Playing table tennis is a difficult motor task which requires fast movements, accurate control and adaptation to task parameters. Although human beings see and move slower than most robot systems they outperform all table tennis robots significantly. In this paper we study human table tennis and present a robot system that mimics human striking behavior. Therefore we model the human movements involved in hitting a table tennis ball using discrete movement stages and the virtual hitting point hypothesis. The resulting model is implemented on an anthropomorphic robot arm with 7 degrees of freedom using robotics methods. We verify the functionality of the model both in a physical realistic simulation of an anthropomorphic robot arm and on a real Barrett WAM.

Author(s): Mülling, K. and Kober, J. and Peters, J.
Book Title: From Animals to Animats 11
Journal: From Animals to Animats 11: Eleventh International Conference on the Simulation of Adaptive Behavior (SAB 2010)
Pages: 273-282
Year: 2010
Month: August
Day: 0
Editors: Doncieux, S. , B. Girard, A. Guillot, J. Hallam, J.-A. Meyer, J.-B. Mouret
Publisher: Springer
Bibtex Type: Conference Paper (inproceedings)
Address: Berlin, Germany
DOI: 10.1007/978-3-642-15193-4_26
Event Name: 11th International Conference on Simulation of Adaptive Behavior (SAB 2010)
Event Place: Paris, France
Digital: 0
Electronic Archiving: grant_archive
ISBN: 978-3-642-15193-4
Language: en
Organization: Max-Planck-Gesellschaft
School: Biologische Kybernetik
Links:

BibTex

@inproceedings{6626,
  title = {Simulating Human Table Tennis with a Biomimetic Robot Setup},
  journal = {From Animals to Animats 11: Eleventh International Conference on the Simulation of Adaptive Behavior (SAB 2010)},
  booktitle = {From Animals to Animats 11},
  abstract = {Playing table tennis is a difficult motor task which requires
  fast movements, accurate control and adaptation to task parameters.
  Although human beings see and move slower than most robot systems
  they outperform all table tennis robots significantly. In this paper we
  study human table tennis and present a robot system that mimics human
  striking behavior. Therefore we model the human movements involved
  in hitting a table tennis ball using discrete movement stages and the
  virtual hitting point hypothesis. The resulting model is implemented on
  an anthropomorphic robot arm with 7 degrees of freedom using robotics
  methods. We verify the functionality of the model both in a physical realistic
  simulation of an anthropomorphic robot arm and on a real Barrett
  WAM.},
  pages = {273-282},
  editors = {Doncieux, S. , B. Girard, A. Guillot, J. Hallam, J.-A. Meyer, J.-B. Mouret},
  publisher = {Springer},
  organization = {Max-Planck-Gesellschaft},
  school = {Biologische Kybernetik},
  address = {Berlin, Germany},
  month = aug,
  year = {2010},
  slug = {6626},
  author = {M{\"u}lling, K. and Kober, J. and Peters, J.},
  month_numeric = {8}
}