Movement Generation and Control Conference Paper 2008

A modular bio-inspired architecture for movement generation for the infant-like robot iCub

Movement generation in humans appears to be processed through a three-layered architecture, where each layer corresponds to a different level of abstraction in the representation of the movement. In this article, we will present an architecture reflecting this organization and based on a modular approach to human movement generation. We will show that our architecture is well suited for the online generation and modulation of motor behaviors, but also for switching between motor behaviors. This will be illustrated respectively through an interactive drumming task and through switching between reaching and crawling.

Author(s): Degallier, S. and Righetti, L. and Natale, L. and Nori, F. and Metta, G. and Ijspeert, A.J.
Book Title: 2008 2nd IEEE RAS & EMBS International Conference on Biomedical Robotics and Biomechatronics
Pages: 795--800
Year: 2008
Month: October
Publisher: IEEE
Bibtex Type: Conference Paper (inproceedings)
Address: Scottsdale, USA
DOI: 10.1109/BIOROB.2008.4762847
URL: https://infoscience.epfl.ch/record/128613/files/BIRO08_0100_FI.pdf
Electronic Archiving: grant_archive

BibTex

@inproceedings{degallier_modular_2008,
  title = {A modular bio-inspired architecture for movement generation for the infant-like robot {iCub}},
  booktitle = {2008 2nd {IEEE} {RAS} \& {EMBS} {International} {Conference} on {Biomedical} {Robotics} and {Biomechatronics}},
  abstract = {Movement generation in humans appears to be processed through a three-layered architecture, where each layer corresponds to a different level of abstraction in the representation of the movement. In this article, we will present an architecture reflecting this organization and based on a modular approach to human movement generation. We will show that our architecture is well suited for the online generation and modulation of motor behaviors, but also for switching between motor behaviors. This will be illustrated respectively through an interactive drumming task and through switching between reaching and crawling.},
  pages = {795--800},
  publisher = {IEEE},
  address = {Scottsdale, USA},
  month = oct,
  year = {2008},
  slug = {degallier_modular_2008},
  author = {Degallier, S. and Righetti, L. and Natale, L. and Nori, F. and Metta, G. and Ijspeert, A.J.},
  url = {https://infoscience.epfl.ch/record/128613/files/BIRO08_0100_FI.pdf},
  month_numeric = {10}
}