Perceiving Systems Talk Biography
17 May 2013 at 09:15 | MPH Lecture Hall

3D vision in a changing world

Isco fitzgibbon

3D reconstruction from images has been a tremendous success-story of computer vision, with city-scale reconstruction now a reality.   However, these successes apply almost exclusively in a static world, where the only motion is that of the camera.  Even with the advent of realtime depth cameras, full 3D modelling of dynamic scenes lags behind the rigid-scene case, and for many objects of interest (e.g. animals moving in natural environments), depth sensing remains challenging.  In this talk, I will discuss a range of recent work in the modelling of nonrigid real-world 3D shape from 2D images, for example building generic animal models from internet photo collections.   While the state of the art depends heavily on dense point tracks from textured surfaces,  it is rare to find suitably textured surfaces: most animals are limited in texture (think of dogs, cats, cows, horses, …). I will show how this assumption can be relaxed by incorporating the strong constraints given by the object’s silhouette.
 

Speaker Biography

Andrew Fitzgibbon (Microsoft Research)