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Current virtual reality systems mainly rely on hand-held controllers, which can only provide six-dimensional motion tracking and vibrotactile feedback to users. One promising solution for improving immersion is to develop wearable systems that can capture over 20-DoF hand motion and provide distributed kinesthetic and tactile feedback to the skin. In this talk, I will discuss the technical challenges for developing high-fidelity wearable haptic systems, and then introduce our work on haptic gloves, hand-based haptic rendering algorithms, and the applications of wearable haptic systems in medical and space-station fields.
Prof. Dangxiao Wang (Beihang University)
Professor in the School of Mechanical Engineering and Automation
Dangxiao Wang is a professor in the School of Mechanical Engineering and Automation in Beihang University, Beijing, China. He received the Ph.D. degree in mechanical engineering from Beihang University, Beijing, China, in 2004. He has been a visiting scholar in Stanford University, Karolinska Institute, and University of North Carolina at Charlotte. His research interests include haptic devices, haptic rendering, cognitive haptics, and medical robotic systems. He has published over 30 papers in IEEE Transactions on Haptics. He had won the Best Paper Finalist in IEEE ICRA 2011, EuroHaptics 2016, and the Best Paper Award in China National Human-Computer Interaction Conference 2020. He is now the Deputy Director of State Key Laboratory of Virtual Reality Technology and Systems, Deputy Director of Robotics Institute of Beihang university, and Deputy Director of Haptic Perception and Interaction Technical Committee of China Instrument and Control Society. He had been the General Chair of AsiaHaptics 2022, the Chair of Executive Committee of IEEE Technical Committee on Haptics (IEEE TCH) from 2014 to 2017. He had been the Associate Editor of IEEE Transactions on Haptics, and Guest Editor of IEEE Transactions on Industrial Electronics.