Embodied Vision Article 2022

Weakly Supervised Learning of Multi-Object 3D Scene Decompositions Using Deep Shape Priors

Representing scenes at the granularity of objects is a prerequisite for scene understanding and decision making. We propose PriSMONet, a novel approach based on Prior Shape knowledge for learning Multi-Object 3D scene decomposition and representations from single images. Our approach learns to decompose images of synthetic scenes with multiple objects on a planar surface into its constituent scene objects and to infer their 3D properties from a single view. A recurrent encoder regresses a latent representation of 3D shape, pose and texture of each object from an input RGB image. By differentiable rendering, we train our model to decompose scenes from RGB-D images in a self-supervised way. The 3D shapes are represented continuously in function-space as signed distance functions which we pre-train from example shapes in a supervised way. These shape priors provide weak supervision signals to better condition the challenging overall learning task. We evaluate the accuracy of our model in inferring 3D scene layout, demonstrate its generative capabilities, assess its generalization to real images, and point out benefits of the learned representation.

Author(s): Elich, Cathrin and Oswald, Martin R. and Pollefeys, Marc and Stueckler, Joerg
Journal: Computer Vision and Image Understanding (CVIU)
Volume: 220
Year: 2022
Month: July
Project(s):
Bibtex Type: Article (article)
DOI: 10.1016/j.cviu.2022.103440
State: Published
URL: https://doi.org/10.1016/j.cviu.2022.103440
Article Number: 103440
Electronic Archiving: grant_archive
Eprint: arxiv:2010.04030
Links:

BibTex

@article{elich2022prismonet,
  title = {Weakly Supervised Learning of Multi-Object 3D Scene Decompositions Using Deep Shape Priors},
  journal = {Computer Vision and Image Understanding (CVIU)},
  abstract = {Representing scenes at the granularity of objects is a prerequisite for scene understanding and decision making. We propose PriSMONet, a novel approach based on Prior Shape knowledge for learning Multi-Object 3D scene decomposition and representations from single images. Our approach learns to decompose images of synthetic scenes with multiple objects on a planar surface into its constituent scene objects and to infer their 3D properties from a single view. A recurrent encoder regresses a latent representation of 3D shape, pose and texture of each object from an input RGB image. By differentiable rendering, we train our model to decompose scenes from RGB-D images in a self-supervised way. The 3D shapes are represented continuously in function-space as signed distance functions which we pre-train from example shapes in a supervised way. These shape priors provide weak supervision signals to better condition the challenging overall learning task. We evaluate the accuracy of our model in inferring 3D scene layout, demonstrate its generative capabilities, assess its generalization to real images, and point out benefits of the learned representation.},
  volume = {220},
  month = jul,
  year = {2022},
  slug = {elich2022prismonet},
  author = {Elich, Cathrin and Oswald, Martin R. and Pollefeys, Marc and Stueckler, Joerg},
  eprint = {arxiv:2010.04030},
  url = {https://doi.org/10.1016/j.cviu.2022.103440},
  month_numeric = {7}
}